VETENTRE_IO1_Toolkit_FV
Prepare role cards: on role cards, individual persons (game roles) are described. They can contain information like: Name and occupation, age, marital status, children, etc.; Information on the context of the role (professional situation); Information about views and opinions etc. Prepare the classroom: Let learners sit in a circle with no tables instead of sitting at individual tables. This supports a vivid discussion after each round of action. Also, it helps to rearrange the classroom for group work or action phase quickly. Prepare students: for some games, it is useful to let learners write on metaplan cards. In this case, briefly introduce learners to how to use metaplan cards and use them as a moderation and discussion technique during the entire lesson. Main rules for writing on metaplan cards: Write one idea per card, Use entire space on the card Write max. 3 lines per card No capital letters Note : Some learners are not familiar with games as a teaching technique. Using an Energizer game might help to prepare, activate and motivate the group for the actual game. They can also be used to introduce the topic of the next game you have planned. You can find many energiser examples online. Useful Resources On these webpages you can find a collection of role-playing games and energizers: English: https://www.lewispalmer.org/cms/lib/CO01900635/Centricity/Domain/1731/2018 %20Individual%20Role%20Play%20Events.pdf https://sixth.ucsd.edu/_files/_home/student-life/icebreakers-teambuilding- activities-energizers.pdf German: https://bildung.vonmorgen.org/category/methoden/spiele/planspiele/ https://lehrerfortbildung- bw.de/u_gewi/wirtschaft/gym/bp2004/fb1_2/06_sim/plan/uebersicht_spiele_und_ simulationen.pdf . how what they have learned applies to real students to answer an open-ended question or develop a solution to an open-ended
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